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The Biomes are pseudorandomly generated via a combination of "Wang tiles" and "Pixel scenes".

Herringbone Wang Tiles[]

These tiles are slotted together. Looking at Horscht's awesome web-based wang tiler gives a clear visual explanation. See this page and this page for technical info about Herringbone Wang tiles.

This example of a single wang tile from the Coal Pits generates the associated structure

Examples of the wang tiles from the Mines (full, and zoomed section) can be seen below.

A catalog of the HP Up Locations has been compiled.

Pixel scenes[]

Pixel scenes are added to the rendered biome.

Material colors[]

Material Colors

The colors in the wang tiles represent materials, as assigned by data/materials.xml and documented in the image at right.

See also[]

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