Spells that conjure a small amount of material with a short arcing trajectory. Explosive Projectile can be applied to deal large amounts of damage, which is treated as accidental damage, although it can hurt the player as well.
A spell that conjures a single drop of Water from thin air.
As water is more readily available from other more easily found sources, this spells' effect can be seen as something of a by-product.
Has powerful reduction modifiers for Cast Delay and Recharge time, useful for making wands fire faster similar to using a Chainsaw.
Sets the 'wet' status on enemies hit by multicasted projectiles, even if they do not actually get stained by the produced water, and even if water has been shifted to a different material. In combination with Critical on Wet (Water) Enemies, this guarantees criticals.