The Underground Jungle is a mid-game biome filled with greenery. The enemies start to get tanky at this point, and pose a real test for your current wand arsenal. Fortunately, the wands spawning here are very potent.
Layout[edit | edit source]
The Underground Jungle is reminiscent of the Coal Pits in how the terrain is formed, but with more dropshafts leading straight down and choking greenery all over. Trees grow in the background at various places, which turn into Rigid Body solids that block your path if damaged. The ground consists mostly of dirt, with patches of dry soil that bursts into flames when set alight, opening up new passages. Fast growing plants sprout in bundles when approached, creating poisonous buds that pop when damaged.
Points of Interest[edit | edit source]
The jungle is the only place that has a sub-biome in the middle of it, in this case its a piece of the Fungal Caverns. Other than that, the Jungle also plays host to a fairly large amount of Max health upgrade pickups, randomly scattered in the area.
Enemies[edit | edit source]
With the bulk of the Hiisi forces left behind in the Hiisi Base, only their most hardened troops venture into the jungle. You may encounter:
- Plasma Flower
- Small Spider (Hatches from large spider egg clusters)
- Daddy Longlegs
- Big Hiisi
- Poison Hiisi
- Mine Thrower Hiisi
.. and more.
Bear in mind that the large specimens of the spider family can, and will, try to dig through terrain to get to you, even through the brickwork of the Holy Mountain and triggering the angry gods event to summon Stevari.
Connected Areas[edit | edit source]
The portals at the bottom will take you onwards toward The Vault.