Trick Blood Money is a passive Perk which causes any enemy killed via indirect means to drop Bloody Gold Nuggets. Collecting this "blood money" will heal the player by a small amount, depending on the value of the nugget.
Healing[]
The exact amount of healing depends on the value of the collected nugget. These values are not affected by the Greed perk.
Nugget Value | Amount Healed |
---|---|
10 | 2 ♥
|
50 | 5 ♥
|
200 | 7.5 ♥
|
1,000 | 7.5 ♥
|
10,000 | 7.5 ♥
|
Trick Kills[]
Known methods of achieving trick kills include:
- Physics damage
- Using Summon Rock (Can be combined with Burst of Air to make a more accurate and reliable attack wand)
- Throwing Emerald Tablets
- Any other thrown or kicked solid physics entity (However, physics kills directly using Telekinetic Kick will not give blood money)
- Environmental damage
- Fire
- Electricity
- Material damage (for example, Acid, Poison, or Freezing Vapour)
- Suffocation ( liquid or solid.)
- Explosive Projectile combined with most Material Spells or Summon Hollow Egg (Timer or Trigger spells are highly recommended, as this can damage the player)
- Touch of Spells
- Spells that summon an exploding entity such as Summon Rock Spirit or Unstable Crystal
Synergies[]
- Trick Greed increases the number of bloody gold nuggets dropped, and can be stacked to further increase the amount of nuggets dropped.
- Gold is Forever prevents the blood nuggets from disappearing, so they can be left to be collected later for healing.