A Spell that summons a small rock-like allied creature at the point of casting. The creature will seek out an enemy and self-destruct, causing explosive damage and a residual cloud of Freezing Vapors.
- A fire-and-forget spell, the spirit will do its job without any additional modifiers or specfic wand stats, only held back by its rather low charge limit of 10.
- Should be used with caution, as it is pretty easy to hurt yourself with this spell.
- Kills achieved with this spells count as accidental and thus, will grant double the gold. Pairs extremely well with Trick Blood Money.