When kicked the item will "roll" a number from a 1-20 range, and depending on the outcome create gold or explode. The rolling is more akin to drawing cards from a deck than it is to rolling a die, as the same number can't be rolled twice by an individual Shiny Orb.
|1||Small explosion that destroys the Orb and deals 24–25 damage.|
|2-9||10 in one small nugget|
|10-14, 16-19||20 gold in two small nuggets|
|15||100 gold in two medium nuggets|
|20||200 gold in one large nugget|
The "Explosion immunity" perk blocks the explosion damage when 1 is rolled making it safe to kick the orb.
Kicking the orb underwater does NOT reduce damage.
Soaking yourself with a bit of Ambrosia will nullify the damage dealt upon explosion,