Behaviour & Combat
This is a slow and lumbering machine, not really capable of chasing you down by any means. However, their rapid fire rifle attack will quickly pin you down with its power to stun and deactivate levitation in mid-air. It is very easy to get stuck and not be able to escape due to the area above you being watched. Digging downwards is a more reliable way to flee from him than flying.
They are heavily armored and can take quite a beating before dying. Slicing, fire and normal attacks will be ineffective, but electrical and explosive damage works well. Even a lowly Firebolt can cut down this enemy with 2-3 well aimed hits, and if in contact with water then a source of electricity (such as a Thunderstone) can quickly end him. However, despite feeling confident about facing him, you may still want to consider taking another route if possible.
They are the only robotic enemy that takes damage from poison, implying they are not 100% mechanical.
- Both the name and design of this enemy are a reference to Robocop, from the fact that it is implied to be part organic and the name being Finnish for "robot cop".