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== Trivia ==
 
== Trivia ==
It is difficult, but possible, to utilize an exploit in the gamecode to make this modifier cause a projectile to never expire. By knowing the lifetime value(s) of a projectile you can use the modifier to change the lifetime value of the projectile to -1 frame (lifetime in the code is measured in frames) and cause the projectile to never despawn, as seen in [https://www.youtube.com/watch?v=MoPQpKDRFCk&t=858s this youtube video].
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It is difficult, but possible, to utilize an exploit in the gamecode to make this modifier cause a projectile to never expire. By knowing the lifetime value(s) of a projectile you can use the modifier to change the lifetime value of the projectile to -1 frame (lifetime in the code is measured in frames) and cause the projectile to never despawn, as seen in [https://www.youtube.com/watch?v=MoPQpKDRFCk&t=858s this youtube video]. This phenomenon was eventually made into a feature and now, when you cause it for the first time in a run, you get the message: </br>
  +
{{GameMessage|the gods are very impressed with you}}
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  +
There is also a Steam achievement for it.
   
 
For more information about creating infinite lifetime spells, check out the [[Guide To Infinite Lifetime Spells]].
 
For more information about creating infinite lifetime spells, check out the [[Guide To Infinite Lifetime Spells]].

Revision as of 09:11, 11 May 2021

Lifetime Modifier Spells
Increase Lifetime
Nolla
Reduce Lifetime
Spell modifiers that adjust the lifetime of the affected projectiles.

A spell modifier that causes a projectile to have a shorter period to live before timing out and dissipating. This can cause a projectile to not being able to reach the target you're aiming at, but reduces cast delay to compensate which causes the next spell to fire faster.

Tips

  • Reduced projectile lifetime is often a detriment, so you'll essentially be buying reduced cast delay for 10 mana and less range.
  • As cast times are ignored when spells are fired by a Trigger, using it as part of a delivered spell package in this way is not a good idea if rapid fire is what you're after.
  • Can be used to make timed spells like Death Cross or Bomb explode faster. Useful when delivering them with a Trigger spell.

Trivia

It is difficult, but possible, to utilize an exploit in the gamecode to make this modifier cause a projectile to never expire. By knowing the lifetime value(s) of a projectile you can use the modifier to change the lifetime value of the projectile to -1 frame (lifetime in the code is measured in frames) and cause the projectile to never despawn, as seen in this youtube video. This phenomenon was eventually made into a feature and now, when you cause it for the first time in a run, you get the message:
the gods are very impressed with you

There is also a Steam achievement for it.

For more information about creating infinite lifetime spells, check out the Guide To Infinite Lifetime Spells.