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Random Spells |
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Wild magic that casts other spells at random, either from the wand itself or from a particular subset.
Ignores both mana drain and charges of actual copied spell, and are unlocked by killing Kolmisilmän koipi. |
This modifier attaches a random modifier to a projectile spell. Nearly any kind of modifier can be selected, including path and movement modifiers, material trails, projectile duplication effects, and more.
There is a small chance that Add Trigger will be selected despite not technically being classified as a modifier, which will trigger a random static projectile on impact with an enemy.
Tips
- Explosion Immunity is highly recommended if you want to avoid an untimely death. Expect to see Nuke Orbit and Nukes.
- Fire Immunity and Electricity Immunity are also extremely helpful in preventing damage from modifiers such as Lightning Thrower and Fireball Thrower
- The mana cost of the selected modifier will be ignored, but the effect of Mana To Damage can be chosen and drain the wand's remaining mana.
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