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17 January 2024

15 January 2024

7 December 2023

15 May 2021

10 May 2021

  • curprev 22:1622:16, 10 May 2021‎ TheHorscht talk contribs‎ 3,252 bytes +216‎ Change example code for spawning a perk to show how to spawn it at the players location AFTER the world has been initialized, otherwise people put it at the top level of their mod and everything breaks when EntityLoad is getting called before the world actually exists. Tag: Visual edit

24 October 2020

24 August 2020

13 July 2020

13 June 2020