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List of known enum values, for cases where component_documentation.txt
has a mention such as this: RAGDOLL_FX::Enum
RAGDOLL_FX[]
Used in ProjectileComponent.ragdoll_fx_on_collision
, among other places
- NONE
- NORMAL
- BLOOD_EXPLOSION
- BLOOD_SPRAY
- FROZEN
- CONVERT_TO_MATERIAL
- CUSTOM_RAGDOLL_ENTITY
- DISINTEGRATED
- NO_RAGDOLL_FILE
- PLAYER_RAGDOLL_CAMERA
DAMAGE_TYPES[]
- DAMAGE_MELEE
- DAMAGE_PROJECTILE
- DAMAGE_EXPLOSION
- DAMAGE_BITE
- DAMAGE_FIRE
- DAMAGE_MATERIAL
- DAMAGE_FALL
- DAMAGE_ELECTRICITY
- DAMAGE_DROWNING
- DAMAGE_PHYSICS_BODY_DAMAGED
- DAMAGE_DRILL
- DAMAGE_SLICE
- DAMAGE_ICE
- DAMAGE_HEALING
- DAMAGE_PHYSICS_HIT
- DAMAGE_RADIOACTIVE
- DAMAGE_POISON
- DAMAGE_MATERIAL_WITH_FLASH
- DAMAGE_OVEREATING
HIT_EFFECT[]
- CONVERT_RAGDOLL_TO_MATERIAL
- CRITICAL_HIT_BOOST
- DAMAGE_BOOST
- LOAD_CHILD_ENTITY
- LOAD_GAME_EFFECT
- LOAD_ENTITY
- LOAD_UNIQUE_CHILD_ENTITY
- LOAD_UNIQUE_GAME_EFFECT
- SWAPPER
EXPLOSION_TRIGGER_TYPE[]
These values are used by ExplosionComponent trigger property to determine when the explosion defined on this component will trigger.
- ON_DEATH - triggers when the entity housing ExplosionComponent is killed
- ON_CREATE - triggers the moment ExplosionComponent is added to the entity
- ON_TIMER - triggers according to the timeout_frames property in the ExplosionComponent
GAME_EFFECTS[]
These are the game effect names defined in Noita.
- ELECTROCUTION
- FROZEN
- ON_FIRE
- POISON
- BERSERK
- CHARM
- POLYMORPH
- POLYMORPH_RANDOM
- BLINDNESS
- TELEPATHY
- TELEPORTATION
- REGENERATION
- LEVITATION
- MOVEMENT_SLOWER
- FARTS
- DRUNK
- BREATH_UNDERWATER
- RADIOACTIVE
- WET
- OILED
- BLOODY
- SLIMY
- CRITICAL_HIT_BOOST
- CONFUSION
- MELEE_COUNTER
- WORM_ATTRACTOR
- WORM_DETRACTOR
- FOOD_POISONING
- FRIEND_THUNDERMAGE
- FRIEND_FIREMAGE
- INTERNAL_FIRE
- INTERNAL_ICE
- JARATE
- KNOCKBACK
- KNOCKBACK_IMMUNITY
- MOVEMENT_SLOWER_2X
- MOVEMENT_FASTER
- STAINS_DROP_FASTER
- SAVING_GRACE
- DAMAGE_MULTIPLIER
- HEALING_BLOOD
- RESPAWN
- PROTECTION_FIRE
- PROTECTION_RADIOACTIVITY
- PROTECTION_EXPLOSION
- PROTECTION_MELEE
- PROTECTION_ELECTRICITY
- TELEPORTITIS
- STAINLESS_ARMOUR
- GLOBAL_GORE
- EDIT_WANDS_EVERYWHERE
- EXPLODING_CORPSE_SHOTS
- EXPLODING_CORPSE
- EXTRA_MONEY
- EXTRA_MONEY_TRICK_KILL
- HOVER_BOOST
- PROJECTILE_HOMING
- ABILITY_ACTIONS_MATERIALIZED
- NO_DAMAGE_FLASH
- NO_SLIME_SLOWDOWN
- MOVEMENT_FASTER_2X
- NO_WAND_EDITING
- LOW_HP_DAMAGE_BOOST
- FASTER_LEVITATION
- PROTECTION_ALL
- INVISIBILITY
- REMOVE_FOG_OF_WAR
- MANA_REGENERATION
- PROTECTION_DURING_TELEPORT
- PROTECTION_POLYMORPH
- PROTECTION_FREEZE
- FROZEN_SPEED_UP
- UNSTABLE_TELEPORTATION
- POLYMORPH_UNSTABLE
- CUSTOM
- ALLERGY_RADIOACTIVE
- RAINBOW_FARTS