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* [[Toxic Mist]] |
* [[Toxic Mist]] |
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* [[Slime Mist]] |
* [[Slime Mist]] |
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{{SpellNav}} |
{{SpellNav}} |
Revision as of 18:56, 17 December 2020
A Spell that conjures a cloud of mist at the casting location. The mist is static in this position until it expires, unless modified.
Mist spells currently comes in 4 varieties, this one having the properties of Whiskey which causes creatures immersed in it to become drunk and lose casting accuracy.
It does not actually create any liquid.
Tips
- Since mists are static projectiles, it is generally more useful to cast it at a distance using a trigger or timer spell such as Spark Bolt.
- You can modify mists to cause damage with a +damage modifier like Damage Plus and home in on enemies with Homing, creating a deadly locust that seeks out enemies.
- This spell synergizes well with the Explosion On Drunk Enemies modifier.
- You may also set this particular mist on fire to create a burning cloud.
See Also
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