|Damage Modifier Spells|
|Spell modifiers that adjust the damage of the affected projectiles.|
A Spell modifier that deducts remaining mana and adds it to the damage of the projectile, at an adjusted rate (0.5 damage per mana perhaps?).
- Although it can increase the damage of a projectile far more than comparable spells such as Damage Plus and Heavy Shot, it drains mana much more quickly and is a limited use spell, making it ill-suited for rapid-fire wands.
- Mu has a special interaction with this spell; it will prevent the spell from taking mana away from the wand.
- The most important properties for a wand with this spell are projectile count, projectile speed/accuracy, and of course mana capacity/regen. Projectile damage and firing speed are far less important. The humble Spark Bolt synergises very well with this early or even well into in a run, as the speed and accuracy of Spark Bolt is exceptional and you can likely make a multishot spark bolt wand.
- Combining this with Long-Distance Cast or a spell with Add Expiration Trigger alone will give the effect without using any charges.