Spell modifiers that adjust the damage of the affected projectiles.
A spell modifier that causes the affected projectile to move at incredible speeds, but greatly reduces its damage potential.
Tips[]
Utility spells not meant to deal damage will reap the benefits of Light Shot without its consequence.
Black Hole synergizes very well, going so fast it's likely to reach the end of simulation distance before dissipating. Excellent for attempting to dig through the Cursed Rock to reach the East or West Parallel worlds.
In contrast, Matter Eater dissipates prematurely at high projectile speeds, cancelling the digging effect.
Explosive spells such as Dormant Crystal will not be appreciably weakened by this modifier.