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A spell modifier that will force any projectile to move horizontally after a short time. In exchange, it gives a small damage buff to the affected spell.


  • Faster moving spells are able to go further in vertical direction than slower moving ones.
  • Shooting at different angles will affect horizontal speed of the projectile - it can be used with Damage Field to create a slow moving circle of damage.
  • Can be used with Fly Downwards or Fly Upwards to lock the affected projectile(s) in place after a moment after firing. This can be used to suspend gravity-affected projectiles in mid-air, such as Dormant Crystal.


Horizontal speed depends on the angle the shot is fired at