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Welcome. This guide will cover some of the mechanics of creating an infinite lifetime spell, caveats, and a detailed list of the minimum necessary modifiers for creating infinite lifetime spells out of any given projectile spell.

Infinite lifetime spells are often referred to in the Noita community as infiniwisps or more simply just wisps, among other terms. They are often paired with modifiers like Boomerang and Homing to allow them to target enemies automatically, and follow the player autonomously. Modifiers like Drilling Shot and Piercing Shot are also often desirable, so the projectile remains alive even after attacking enemies.

Successfully creating an infinite-lifetime spell for the first time in a session will trigger the game message The gods are very impressed with you

Mechanics[]

On paper, the mechanics of how infinite lifetime spells work is quite simple. Internally, Noita handles projectile lifetimes in terms of the number of frames a projectile lasts. Typically Noita runs at about 60fps, so a projectile with a typical lifetime of 1 second is defined internally as lasting for 60 frames. If a projectile has a lifetime in frames of exactly -1, then it is treated as having infinite lifetime. Reducing the lifetime further instead treats the lifetime similarly to a projectile with a 0-frame lifetime; it will exist for a single frame and then expire.

This is sometimes complicated by the fact that certain spells don't have a fixed lifetime value, but vary slightly. This can mean even with perfect preparation, only a small percentage of casts will result in an infinite lifetime projectile.

Limitations[]

Some spells or modifiers have maximum lifetime restrictions, notably the field-based spells like Circle of Thunder, Circle of Stillness, and so on. These will cause the spell to terminate forcibly after a specific timeframe, regardless of the projectile's own lifetime modifiers. Some examples of modifiers that impose maximum durations include Matter Eater, Copy Trail, and any of the Larpa modifiers.

Lifetime Modifiers[]

The below table lists all the modifiers known to affect projectile lifetimes, and the value in frames they modify the lifetime by. Very often, several modifiers combined will be needed in order to achieve a -1 lifetime value.

Lifetime Up Lifetime Down
Modifier Lifetime Modifier Lifetime
Spell lifetime.png
Increase Duration +75
Spell lifetime down.png
Reduce Lifetime -42
Spell pingpong path.png
Ping-Pong Path +25
Spell orbit shot.png
Orbiting Arc +25
Spell chain shot.png
Chain Spell -30
Spell spiraling shot.png
Spiral Arc[1] +50
Spell phasing arc.png
Phasing Arc +80

When using the divide by Spells to multiply lifetime modifiers, it's important to note that they will cast the following modifier their set number of times, and then the following modifier will be cast as well. For example, a Divide By 2 applied to a Reduce Lifetime will have the effect of 3 Reduce Lifetime modifiers.

Guide by Nymphspyre and Chrawnus[]

Chart infographic
- by Chrawnus and Nymphspyre

How To Make Infini-Wisps In Noita! - Nymphspyre (2020-06-21)
Parasite Wisps! - Nymphspyre (2020-10-01)
Divide to Infinite! Making Infini-Wisps Easy! - Nymphspyre (2021-01-21)

Cheat Sheet[]

The following table details the spells that can achieve infinite lifetime, along with the minimum necessary modifiers, and their chance of achieving infinite lifetime on any given cast.

For projectiles with variable lifetimes, the base lifetime is shown alongside the minimum and maximum lifetimes. The chance of creating an infinite spell is directly correlated to how widely varied the projectile's lifetime can be.

Spell Lifetime
(min)
Lifetime
(max)
Lifetime Spell lifetime down.png Spell lifetime.png Spell chain shot.png Spell pingpong path.png / Spell orbit shot.png Chance
Spell swarm fly.png Summon Fly Swarm 650 850 750 16 0.5%
Spell swarm firebug.png Summon Firebug Swarm 750 950 850 18 0.5%
Spell swarm wasp.png Summon Wasp Swarm 1000 1200 1100 24 0.5%
Spell friend fly.png Summon Friendly Fly 1700 1900 1800 41 0.5%
Spell pollen.png Pollen 650 850 750 16 0.5%
Spell ball lightning.png Ball Lightning 10 50 30 1 2.44%
Spell spitter purple.png Giant Spitter Bolt 22 47 35 1 5%
Spell spitter green.png Large Spitter Bolt 18 42 30 1 5%
Spell spitter.png Spitter Bolt 18 32 25 1 6.66%
Spell laser.png Concentrated Light 23 37 30 1 6.66%
Spell heavy bullet.png Magic Bolt 23 37 30 1 6.66%
Spell air bullet.png Burst of Air 33 47 40 1 6.66%
Spell teleport projectile closer.png Homebringer Teleport Bolt 33 47 40 1 6.66%
Spell light bullet.png Spark Bolt 33 47 40 1 6.66%
Spell Swapper projectile.png Swapper 33 47 40 1 6.66%
Spell teleport projectile.png Teleport Bolt 33 47 40 1 6.66%
Spell slow bullet.png Energy Orb 43 57 50 1 1 1 6.66%
Spell fireworks.png Fireworks! 23 37 30 3 1 1 2 6.66%
Spell firebomb.png Firebomb 63 77 70 1 1 6.66%
Spell missile.png Summon Missile 93 107 100 1 2 6.66%
Spell heal bullet.png Healing Bolt 53 67 60 2 6.66%
Spell glowing bolt.png Pinpoint of Light 83 97 90 2 6.66%
Spell bubbleshot.png Bubble Spark 93 107 100 1 2 6.66%
Spell spore pod.png Prickly Spore Pod 93 107 100 1 2 6.66%
Spell black hole.png Black Hole 113 127 120 2 1 6.66%
Spell buckshot.png Triplicate Bolt 113 127 120 2 1 6.66%
Spell teleport projectile static.png Return 233 247 240 5 1 6.66%
Spell rocket tier 3.png / Spell rocket tier 2.png / Spell rocket.png Magic Missile 353 367 360 7 2 6.66%
Spell nuke.png Nuke 353 367 360 7 2 6.66%
Spell grenade tier 3.png / Spell grenade tier 2.png / Spell grenade.png Firebolt 493 507 500 12 6.66%
Spell black hole big.png Giga Black Hole 493 507 500 12 6.66%
Spell infestation.png Infestation 593 607 600 13 2 6.66%
Spell arrow.png Arrow 743 757 750 17 1 6.66%
Spell rubber ball.png Bouncing Burst 743 757 750 17 1 6.66%
Spell bouncy orb.png Energy Sphere 743 757 750 17 1 6.66%
Spell disc bullet.png Disc Projectile 743 757 750 17 1 6.66%
Spell disc bullet big.png Giga Disc Projectile 293 307 300 7 6.66%
Spell omega disc bullet.png Summon Omega Sawblade 493 507 500 12 6.66%
Spell grenade large.png Dropper Bolt 493 507 500 12 6.66%
Spell purple explosion field.png Glittering Field 600 13 1 6 2 100%
Spell mist alcohol.png Mist of Spirits 100 3 1 100%
Spell mist blood.png Blood Mist 500 13 1 1 100%
Spell mist radioactive.png Toxic Mist 500 13 1 1 100%
Spell mist slime.png Slime Mist 500 13 1 1 100%
Spell darkflame.png Path of Dark Flame 100 3 1 100%
Spell spiral shot.png Spiral Shot 100 3 1 100%
Spell thunderball.png Thunder Charge 100 3 1 100%
Spell cursed orb.png Cursed Sphere 120 3 1 4 2 100%
Spell bomb holy.png Holy Bomb 170 3 1 4 100%
Spell bomb.png Bomb 180 3 1 6 2 100%
Spell meteor.png Meteor 200 3 1 5 100%
Spell crumbling earth.png Earthquake 30 3 1 1 2 100%
Spell megalaser.png Intense Concentrated Light 32 4 3 3 100%
Spell dynamite.png Dynamite 50 3 1 100%
Spell glitter bomb.png Glitter Bomb 50 3 1 100%
Spell death cross big.png Giga Death Cross 50 3 1 100%
Spell death cross.png Death Cross 68 2 1 2 100%
Spell fireball.png Fireball 60 3 1 2 2 100%
Spell pebble.png Summon Rock Spirit 60 3 1 2 2 100%
Spell tentacle.png Tentacle 60 3 1 2 2 100%
Spell flamethrower.png Flamethrower 80 3 1 1 100%
Spell delayed spell.png Delayed Spellcast 100 3 1 100%
Spell luminous drill.png Luminous Drill 2 4 3 2 100%
Spell freezing gaze.png Freezing Gaze 25 3 1 1 100%
Spell teleport projectile short.png Small Teleport Bolt 8 2 1 100%
Spell super teleport cast.png Warp Cast 5 3 2 1 100%
Spell big magic shield.png / Spell magic shield.png Magic Guard 5 3 2 1 100%
Spell long distance cast.png Long-Distance Cast 4 1 1 100%
Spell wall square.png / Spell wall vertical.png / Spell wall horizontal.png Barrier 3 2 2 4 2 100%
Spell kantele a.png Kantele / Spell ocarina a.png Huilu Note Spells 2 4 3 2 100%
Spell fire blast.png Explosion of Brimstone 0 3 1 2 100%
Spell alcohol blast.png Explosion of Spirits 0 3 1 2 100%
Spell poison blast.png Explosion of Poison 0 3 1 2 100%
Spell thunder blast.png Explosion of Thunder 0 2 2 4 2 100%
Spell explosion light.png Magical Explosion 0 3 1 2 100%
Spell explosion.png Explosion 0 3 1 2 100%
Spell chainsaw.png Chainsaw 1 1 1 2 1 100%
Spell soil.png Chunk of Soil 1 1 1 2 1 100%
Spell digger.png Digging Bolt 2 4 3 2 100%
Spell powerdigger.png Digging Blast 2 4 3 2 100%
Spell bomb cart.png Bomb Cart 420 13 1 2 100%
Spell x ray.png All-Seeing Eye 1000 23 2 1 100%
Spell lance.png Glowing Lance 300 8 1 3 2 100%
Spell temporary platform.png Summon Platform 300 8 1 3 2 100%
Spell temporary wall.png Summon Wall 300 8 1 3 2 100%
Spell acidshot.png Acid Ball 330 8 1 4 2 100%
Spell slimeball.png Slimeball 330 8 1 4 2 100%

Notes[]

  1. Spiral arc is equivalent to any 2 Ping-Pong Path or Orbiting Arc, but is generally not preferred as an option due to how strongly it affects a projectile's path, often making it difficult to be a reliable infinite projectile.
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