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A spell that casts 12, quickly vanishing projectiles in a fan formation that freeze any liquids or enemies they hit (enemies will only remain frozen for 50 frames). These projectiles emit a dim greenish light that can be used to explore dark areas.

Tips[]

  • This spell combines very well with Homing to deal high damage, as each projectile deals 10 damage for a maximum of 120 damage if all hit one target.
  • Damage-adding modifiers like Heavy Shot, Damage Plus, Freeze Charge, or Electric Charge are applied to each individual projectile of the spell, meaning they are 12x more effective than when applied to single-projectile spells. With a single Heavy Shot modifier, if all of the projectiles hit you can deal 648 damage.
  • Just like Long-Distance Cast and some other spells, Freezing Gaze is a special projectile that can only hit once per entity, but in return it won't die on collision with said entities. That means even if you put Piercing Shot on Freezing Gaze, each enemy can be hit only once with each of the 12 projectiles that it creates. However, Damage Field, Plasma Beam Orbit and some other modifiers that can deal damage independently from the projectile will be unaffected by that property.

Gallery[]

Demo freezinggaze

Freezing some water and fish

Demo opfreezinggaze

Obliterating Stevari with the Homing and Heavy Shot combo

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