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| warning = This content includes possible bugs. Tread carefully. |
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Hungry ghost has an unique effect that multipy projectile damage add.With several stacks of the damage buff,the damage grow exponentially.Since it only *1.25,but with the machanic of extra modifiers,20-cast projectile spells and only 10 stacks,the damage index equals to 1.25*(20*10),that is more than 1*10^19. |
Hungry ghost has an unique effect that multipy projectile damage add.With several stacks of the damage buff,the damage grow exponentially.Since it only *1.25,but with the machanic of extra modifiers,20-cast projectile spells and only 10 stacks,the damage index equals to 1.25*(20*10),that is more than 1*10^19. |
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− | There is some ways to trigger it.When combating with [[Kolmisilmä]],its barrage is enongh to stack a lot.Secondly,giving enemy a wand works.The most stable method is using [[Death Cross|Giga Death Cross]],[[Bubbly Bounce]] or [[Larpa Bounce]]. |
+ | There is some ways to trigger it.When combating with [[Kolmisilmä]],its barrage is enongh to stack a lot.Secondly,giving enemy a wand works.The most stable method is using [[Prickly Spore Pod]],[[Death Cross|Giga Death Cross]],[[Bubbly Bounce]] or [[Larpa Bounce]]. |
[[Category:Guides]] |
[[Category:Guides]] |
Revision as of 16:47, 12 September 2021
This content includes possible bugs. Tread carefully.
Extra modifiers is a speacial effect that usually given by perk such as Concentrated Spells.When the wands is evaluating and a projectile-type action is readed,all extra modifiers will be inserted into the action query then apply to the cast state. This means that when multi-casting several projetile spell,extra modifiers will apply times equal to the number of spells.If the modifer boost damage,the total added damage will be multipied by the number of projectiles!
List of extra modifiers
source | name | effect |
---|---|---|
critical plus | critical_hit_boost | critical_chance + 5% |
critical_plus_small | critical_chance + 40% | |
powerful_shot | damage_explosion_add + 5
damage_projectile_add + 30 speed_multiplier * 2.5 lifetime + 20f | |
food_clock | effect : food_clock | |
hungry ghost | damage_plus_small | damage_projectile_add + 15
damage_projectile_add * 1.25 |
damage_projectile_boost | ||
game_effect_freeze | ||
knockback | extra_knockback | knockback_force + 6 |
lower spread | lower_spread | spread_degrees - 25
damage_explosion_add + 10 damage_projectile_add + 30 fire_rate_wait + 2f recoil_knockback + 10 |
laser_aim | spread_degrees - 20 | |
low_recoil | speed_multiplier * 0.8 | |
bounce | bounces + 3
lifetime_add + 60f | |
projectile_homing_shooter | effect : projectile_homing_shooter | |
projectile_homing_shooter_wizard | effect : projectile_homing_shooter | |
projectile_alcohol_trail | trail_material + alcohol
trail_material_amount + 5 | |
fizzle | effect : fizzle | |
explosive_projectile | explosion_radius + 15.0
damage_explosion_add + 20 damage_projectile_add + 10 fire_rate_wait + 40f speed_multiplier * 0.75 recoil_knockback + 30 | |
projectile_fire_trail | trail_material + fire
trail_material_amount + 5 | |
projectile_acid_trail | trail_material + acid
trail_material_amount + 5 | |
projectile_oil_trail | trail_material + oil
trail_material_amount + 5 | |
projectile_water_trail | trail_material + water
trail_material_amount + 5 | |
projectile_gunpowder_trail | trail_material + gunpowder_unstable
trail_material_amount + 5 | |
projectile_poison_trail | trail_material + poison
trail_material_amount + 5 | |
projectile_lava_trail | trail_material + lava
trail_material_amount + 5 | |
gravity | gravity + 600 | |
antigravity | gravity - 600 | |
duplicate projectile | duplicate_projectile | copy your hand |
high_spread | spread_degrees + 30 | |
extreme_spread | spread_degrees + 80 | |
fast_projectiles | speed_multiplier * 1.75 | |
slow_firing | fire_rate_wait + 5f
current_reload_time + 5f |
Guide to infinite damage
Hungry ghost has an unique effect that multipy projectile damage add.With several stacks of the damage buff,the damage grow exponentially.Since it only *1.25,but with the machanic of extra modifiers,20-cast projectile spells and only 10 stacks,the damage index equals to 1.25*(20*10),that is more than 1*10^19.
There is some ways to trigger it.When combating with Kolmisilmä,its barrage is enongh to stack a lot.Secondly,giving enemy a wand works.The most stable method is using Prickly Spore Pod,Giga Death Cross,Bubbly Bounce or Larpa Bounce.