Material Trigger Spells |
---|
Spell modifiers that cause projectiles to gain additional effects when striking targets with certain stains. |
A spell modifier that causes the projectile to explode when striking an enemy wet with Slime. Also comes in a larger charge-limited variant.
The normal version creates a 69 damage explosion of radius 15, while the giant version creates a 125 damage explosion of radius 100.
Tips[]
- Consumes mana (and charges) on casting, so will be wasted when striking enemies not covered in slime.
- As slime is a very abundant liquid in the game, this modifier is more situationally useful than its alcohol-based counterpart.
- Synergizes well with Slime Mist, and since slime does not burn can be comboed with every other spell element.
- Modifiers that affect explosions, such as Explosive Projectile, also affect the explosions created by this modifier.
|