Noita Wiki

Material Trigger Spells
Explosion On Drunk Enemies
Giant Explosion On Drunk Enemies
Explosion On Slimy Enemies
Giant Explosion On Slimy Enemies
Charm On Toxic Sludge
Spell modifiers that cause projectiles to gain additional effects when striking targets with certain stains.

A spell modifier that causes the projectile to explode when striking an enemy wet with Slime. Also comes in a larger charge-limited variant.

The normal version creates a 69 damage explosion of radius 15, while the giant version creates a 125 damage explosion of radius 100.


  • Consumes mana (and charges) on casting, so will be wasted when striking enemies not covered in slime.
  • As slime is a very abundant liquid in the game, this modifier is more situationally useful than its alcohol-based counterpart.
  • Synergizes well with Slime Mist, and since slime does not burn can be comboed with every other spell element.
  • Modifiers that affect explosions, such as Explosive Projectile, also affect the explosions created by this modifier.