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Circle Of Magic Spells
Circle of Vigour
Circle of Buoyancy
Circle of Stillness
Circle of Thunder
Circle of Displacement
Circle of Fervour
Circle of Shielding
Circle of Transmogrification
Circle of Unstable Metamorphosis
Static projectile spells that conjure a small field of magic with varying properties.

A Spell that creates a field of glowing magic that will teleport creatures and projectiles away to a random location a fair distance away, as if they had been sprayed with Teleportatium. The field lasts for ~2 minutes.

Comes with 15 charges.


  • This spell provides a way to get rid of enemies non-lethally - which is especially useful when attempting full pacifist run.
  • Teleports projectiles so can be used defensively by placing between you and the attacker.
  • Caution is advised when using this spell - the player is affected by the spell as well.

See Also[]


Circle of Displacement cast using a spark bolt trigger, teleporting an alchemist