A unique short-distance spell that shoots a bolt of light that jumps several steps. If at a jump destination the projectile encounters something it cannot damage, like solid terrain, it stops. Will jump towards an enemy if within range.
Notes & Tips
- Can be shot through walls if they are thin enough as the spell only interacts with the world on its jump destinations and phases through it otherwise.
- The enemy-seeking effect will only activate if a valid target in range of 1 single jump.
- You can extend its initial reach with (for example) Long-Distance Cast or a Trigger. Teleporting Cast is especially useful (though expensive).
Is seemingly unaffected by both path and speed increasing modifiers.Speed Increasing modifers can slightly increase the range of a single jump.
- Increasing the lifetime will result in additional jumps, Ping-Pong Path can make it jump about 2 more times before it stops.