EmeraldWorldLP (talk | contribs) (Reverted my last Slime Mist linking edit, as it linked to the spell with the same name.) Tag: Visual edit |
(Updated Draught of Midas to be more clear that this is a reference to a myth, not something that could have actually happened.) Tag: Visual edit |
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− | Alchemy is the art and science of mixing reagents in order to obtain transformations of their qualities and effects. In '''Noita''', the great majority of alchemical reagents are in liquid form, preserved in flasks. They can be mixed with other liquids or solid materials to produce a different substances entirely. It would take a patient alchemist with access to all kinds of elements to discover how many unique concoctions exist... |
+ | Alchemy is the art and science of mixing reagents in order to obtain transformations of their qualities and effects. In '''Noita''', the great majority of alchemical reagents are in liquid form, preserved in flasks. They can be mixed with other liquids or solid materials to produce a different substances entirely. It would take a patient alchemist with access to all kinds of elements to discover how many unique concoctions exist... |
+ | |||
== General Introduction == |
== General Introduction == |
||
+ | |||
In a world where every pixel is simulated, Alchemy occupies a main role with no surprises. Even if the player chooses to avoid picking up potions and focuses in wand-building, they must be aware of the many reactions that endlessly occur in the world of Noita. Explosions, corrosions and fires share space with purifications, teletransportations, charmings and metamorphic effects, making alchemical knowledge essential to survival. |
In a world where every pixel is simulated, Alchemy occupies a main role with no surprises. Even if the player chooses to avoid picking up potions and focuses in wand-building, they must be aware of the many reactions that endlessly occur in the world of Noita. Explosions, corrosions and fires share space with purifications, teletransportations, charmings and metamorphic effects, making alchemical knowledge essential to survival. |
||
Line 13: | Line 15: | ||
== Known Recipes == |
== Known Recipes == |
||
* List is sorted into base ingredients and catalysts (though in some cases these are interchangeable). |
* List is sorted into base ingredients and catalysts (though in some cases these are interchangeable). |
||
− | * Ingredients marked with * are not consumed by the process and will remain with the resulting product. |
+ | * Ingredients marked with <code>*</code> are not consumed by the process and will remain with the resulting product. |
{| class="wikitable sortable" style="text-align:center" |
{| class="wikitable sortable" style="text-align:center" |
||
! Primary ingredient (base) |
! Primary ingredient (base) |
||
Line 20: | Line 22: | ||
! Notes |
! Notes |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
||
− | |[[ |
+ | |[[Honey]] |
− | |[[ |
+ | |[[Diamond]] |
+ | |[[Ambrosia]] + [[Poison]] |
||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
||
− | |[[ |
+ | |[[Whiskey]] |
⚫ | |||
⚫ | |||
− | |[[ |
+ | |[[Berserkium]] |
⚫ | |||
⚫ | |||
|- |
|- |
||
− | |[[ |
+ | |[[Polymorphine]] |
− | |[[ |
+ | |[[Toxic Sludge]]* |
⚫ | |||
⚫ | |||
| |
| |
||
|- |
|- |
||
− | |[[ |
+ | |[[Toxic Sludge]] |
− | |[[ |
+ | |[[Polymorphine]]* |
⚫ | |||
⚫ | |||
| |
| |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
||
|[[Water]] |
|[[Water]] |
||
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Toxic Sludge to Water then Water to Concentrated Mana. |
Toxic Sludge to Water then Water to Concentrated Mana. |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
+ | |[[Meat]] |
||
⚫ | |||
⚫ | |||
+ | |- |
||
⚫ | |||
|[[Concentrated Mana]]* |
|[[Concentrated Mana]]* |
||
− | |[[ |
+ | |[[Fire]] |
⚫ | |||
⚫ | |||
+ | |- |
||
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |[[Flummoxium]] |
||
+ | | |
||
+ | |- |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |This can and will kill you if you get damaged while standing in a pool of potion with the Slime Blood Perk |
||
+ | |- |
||
⚫ | |||
+ | |[[Purifying Powder]] |
||
+ | |[[Gunpowder]] (active) |
||
+ | | |
||
|- |
|- |
||
|[[Acceleratium]] |
|[[Acceleratium]] |
||
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|Gives you both potion effects, but at half the duration per drink. |
|Gives you both potion effects, but at half the duration per drink. |
||
|- |
|- |
||
⚫ | |||
− | |[[Polymorphine]] |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|[[Flummoxium]] |
|[[Flummoxium]] |
||
− | |[[ |
+ | |[[Levitatium]] |
⚫ | |||
| |
| |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |- |
||
+ | |Fungus Blood(evaporates quickly) |
||
⚫ | |||
⚫ | |||
| |
| |
||
|- |
|- |
||
− | |[[ |
+ | |[[Mysterious Fungus]] |
+ | |[[Toxic Sludge]] or Sand |
||
⚫ | |||
− | |[[ |
+ | |[[Mysterious Fungus]] |
| |
| |
||
|- |
|- |
||
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| |
| |
||
|- |
|- |
||
− | |[[ |
+ | |[[Brass]] |
− | |[[ |
+ | |[[Diamond]] |
− | |[[ |
+ | |[[Purifying Powder]] |
| |
| |
||
|- |
|- |
||
− | |[[ |
+ | |[[Slime]] |
− | |[[ |
+ | |[[Water]]* |
⚫ | |||
⚫ | |||
| |
| |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
− | |[[ |
+ | |[[Whiskey]]* |
− | |[[ |
+ | |[[Smoke]] |
| |
| |
||
|- |
|- |
||
+ | |[[Cement]] |
||
⚫ | |||
+ | |[[Lava]] |
||
⚫ | |||
⚫ | |||
+ | | |
||
+ | |- |
||
⚫ | |||
|[[Concentrated Mana]]* |
|[[Concentrated Mana]]* |
||
− | |[[ |
+ | |[[Steam]] |
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
+ | | |
||
+ | |- |
||
⚫ | |||
+ | |[[Mud]]* |
||
⚫ | |||
⚫ | |||
+ | | |
||
+ | |- |
||
⚫ | |||
⚫ | |||
+ | |[[Swamp]] |
||
⚫ | |||
+ | | |
||
+ | |- |
||
+ | |[[Unstable Teleportatium]] |
||
+ | |[[Slime]] |
||
+ | |[[Teleportatium]] |
||
+ | |Unstable Teleportatium will quickly convert the newly created normal Teleportatium back into Unstable unless only very small quantities of Unstable are used. |
||
+ | | |
||
+ | |- |
||
+ | |[[Flummoxium]] |
||
+ | |[[Oil]] and [[Blood]] |
||
⚫ | |||
+ | | |
||
+ | | |
||
|- |
|- |
||
|[[Teleportatium]] |
|[[Teleportatium]] |
||
|[[Whiskey]]* |
|[[Whiskey]]* |
||
|[[Unstable Teleportatium]] |
|[[Unstable Teleportatium]] |
||
+ | | |
||
| |
| |
||
|- |
|- |
||
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|[[Unstable Teleportatium]]* |
|[[Unstable Teleportatium]]* |
||
|[[Unstable Teleportatium]] |
|[[Unstable Teleportatium]] |
||
+ | | |
||
| |
| |
||
|- |
|- |
||
− | |[[ |
+ | |[[Toxic Sludge]] |
+ | |[[Worm Blood]] and Fungus Powder |
||
⚫ | |||
+ | |[[Void Liquid]] |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |[[Impure|"Impure"]] |
||
+ | |[[Purifying Powder]]* |
||
⚫ | |||
+ | | |
||
+ | | |
||
+ | |- |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | | |
||
+ | |- |
||
+ | |[[Toxic Sludge]] |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | | |
||
+ | |- |
||
+ | |[[Freezing Liquid]] |
||
+ | |[[Worm Blood]]* |
||
+ | |[[Worm Blood]] |
||
+ | | |
||
+ | | |
||
+ | |- |
||
⚫ | |||
|[[Teleportatium]] |
|[[Teleportatium]] |
||
+ | |[[(evaporates)]] |
||
+ | |A small amount of teleportatium evaporated a large volume of acid, at least in Dec 1 2020 16:53:10 build. |
||
+ | |- |
||
+ | |[[Unstable Teleportatium]] |
||
+ | |[[Flummoxium]] |
||
+ | |[[Guiding Powder]] |
||
| |
| |
||
|- |
|- |
||
⚫ | |||
|[[Diamond]] |
|[[Diamond]] |
||
− | |[[ |
+ | |[[Chaotic Polymorphine]] |
+ | |[[Silver]]+ [[Smoke]] |
||
| |
| |
||
|- |
|- |
||
− | |[[ |
+ | |[[Gold]] (Powder) |
+ | |[[Chaotic Polymorphine]] |
||
⚫ | |||
− | |[[ |
+ | |[[Silver]] + [[Smoke]] |
| |
| |
||
|- |
|- |
||
+ | |[[Silver]] |
||
− | |Most liquids |
||
− | |[[ |
+ | |[[Polymorphine]] |
− | |[[ |
+ | |[[Copper]] + [[Smoke]] |
| |
| |
||
|- |
|- |
||
+ | |[[Copper]] |
||
⚫ | |||
− | |[[ |
+ | |[[Teleportatium]] |
− | |[[ |
+ | |[[Brass]] + [[Smoke]] |
| |
| |
||
|- |
|- |
||
+ | |[[Brass]] |
||
− | |Fungus |
||
+ | |[[Unstable Teleportatium]] |
||
⚫ | |||
+ | |[[Metal Dust]] + [[Smoke]] |
||
⚫ | |||
+ | | |
||
− | |Will turn Sand and Toxic Sludge into itself on contact. |
||
|- |
|- |
||
− | |[[ |
+ | |[[Blood]] |
+ | |[[Poison (Material)|Poison]] |
||
⚫ | |||
− | |[[ |
+ | |[[Slime]] + [[Smoke]] |
| |
| |
||
|- |
|- |
||
+ | |[[Copper]] + [[Brass]] |
||
⚫ | |||
+ | |[[Water]] |
||
⚫ | |||
+ | |[[Silver]] + [[Smoke]] |
||
⚫ | |||
+ | | |
||
⚫ | |||
|- |
|- |
||
+ | |[[Silver]] + [[Copper]] |
||
⚫ | |||
+ | |[[Blood]] |
||
⚫ | |||
+ | |[[Diamond]] + [[Smoke]] |
||
⚫ | |||
+ | | |
||
⚫ | |||
+ | |- |
||
+ | |[[Diamond]] + [[Silver]] |
||
+ | |[[Worm Blood]] |
||
+ | |[[Purifying Powder]] + [[Smoke]] |
||
+ | | |
||
+ | |- |
||
+ | |[[Diamond]] |
||
+ | |[[Chaotic Polymorphine]]+ [[Toxic Sludge]] |
||
+ | |[[Void Liquid]] |
||
+ | | |
||
|- |
|- |
||
⚫ | |||
|[[Meat]] |
|[[Meat]] |
||
+ | |[[Poison (Material)|Poison]] |
||
⚫ | |||
+ | |[[Meat|Rotten Meat]] |
||
| |
| |
||
|- |
|- |
||
− | |[[ |
+ | |[[Brass]] |
− | |[[ |
+ | |[[Liquid Fire]] |
− | |[[ |
+ | |[[Shock Powder]] |
+ | | |
||
⚫ | |||
+ | |- |
||
+ | |[[Water]] |
||
+ | |[[Wizards' Den|Wizard stone]] |
||
+ | |[[Teleportatium]] |
||
+ | | |
||
|} |
|} |
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* [[Teleportatium]] / [[Unstable Teleportatium]] + [[Fire]] = [[Freezing Vapour]] |
* [[Teleportatium]] / [[Unstable Teleportatium]] + [[Fire]] = [[Freezing Vapour]] |
||
− | More interactions are detailed on the [https://docs.google.com/spreadsheets/d/1K7SXZTyvhUYMyl4xVwvbxLqGoUJJUQUHav7_PaCrrb0/edit?usp=sharing Liquid Interaction Chart] |
+ | More interactions are detailed on the [https://docs.google.com/spreadsheets/d/1K7SXZTyvhUYMyl4xVwvbxLqGoUJJUQUHav7_PaCrrb0/edit?usp=sharing Liquid Interaction Chart]<sup>(outdated)</sup> and the [https://docs.google.com/spreadsheets/d/1MVcKCzQ9-LL6JNh1sle36MNrKLXsgDdAyKw39NxVl-Q/edit?usp=sharing 1.0 Material Interactions & Data Sheet]. |
== Lively Concoction and Alchemic Precursor == |
== Lively Concoction and Alchemic Precursor == |
||
− | These two concoctions have their recipes [[Random Materials|randomly generated]] at the start of each new game. The recipes are always in the ternary form, being composed of three reagents. [[Lively concoction|Lively Concoction]] is a most sought draught who heals at a better rate than the also very rare [[Healthium]] potion. The [[Alchemic precursor|Alchemic Precursor]] is probably a hint into more complex recipes which this is a indispensable reagent. |
||
+ | These two concoctions have their recipes [[Random Materials|randomly generated]] at the start of each new game. The recipes are always in the ternary form (requiring three reagents). |
||
− | A working web-based recipe calculator for [[Lively concoction|Lively Concoction]] and [[Alchemic precursor|Alchemic Precursor]] can be found here: [https://neffc.github.io/narg/ neffc.github.io/narg/] |
||
+ | |||
+ | [[File:Lively_Concotion_Flask.png|20px]] [[Lively Concoction]] is an extremely useful healing potion, that heals at a better rate than the (also very rare) [[Healthium]] potion. |
||
+ | |||
+ | [[File:Alchemic_precursor_flask.png|20px]] [[Alchemic Precursor]] is an indispensable reagent for creating the elusive [[Draught of Midas]]. |
||
+ | |||
+ | Finding the ingredients for each concoction is unpredictable, and an experienced player will keep a close watch for their distinct colours appearing. |
||
+ | <small>(There are ways to cheat to find the recipe via a [https://neffc.github.io/narg/ calculator website] by Neff, or an [https://modworkshop.net/mod/29782 in-game mod] by cjneff.)</small> |
||
− | You can also download a mod that displays the recipes while in game by cjneff which can be found here: https://modworkshop.net/mod/29782. Though as of right now [https://steamcommunity.com/sharedfiles/filedetails/?id=1984977713&searchtext=Cheatgui Cheatgui] a popular tool amongst the community for testing things inside the game that is hard to achieve in normal play. Cheatgui's widgets for recipe display for [[Lively concoction|Lively Concoction]] and [[Alchemic precursor|Alchemic Precursor]] are not up to date with modern seed calculation meaning they still do not work. |
||
== Trivia == |
== Trivia == |
||
− | *[[Draught of Midas]] is a reference to king Midas, a man who |
+ | * [[Draught of Midas]] is a reference to king Midas, a man who, in a greek myth, gained the ability to convert everything he touched into [[Gold]]. |
− | *[[Draught of Midas]] and [[ |
+ | * [[Draught of Midas]] and [[Lively Concoction]] are both most likely references to transmutation and the panacea respectively, both known to be the ultimate works of Alchemy in hermetic texts. |
− | *The [[Temple of the Art|Temple of The Art]] is most likely a nod to "The Arts" which is a another name for the hermetic practices. |
||
− | *[[Void Liquid|Void liquid]] is the densest matter in game |
Revision as of 18:02, 25 May 2021
Alchemy is the art and science of mixing reagents in order to obtain transformations of their qualities and effects. In Noita, the great majority of alchemical reagents are in liquid form, preserved in flasks. They can be mixed with other liquids or solid materials to produce a different substances entirely. It would take a patient alchemist with access to all kinds of elements to discover how many unique concoctions exist...
General Introduction
In a world where every pixel is simulated, Alchemy occupies a main role with no surprises. Even if the player chooses to avoid picking up potions and focuses in wand-building, they must be aware of the many reactions that endlessly occur in the world of Noita. Explosions, corrosions and fires share space with purifications, teletransportations, charmings and metamorphic effects, making alchemical knowledge essential to survival.
Also, the world will spawn many sorts of materials that can react to each other in some way, while having their own particularities while isolated in puddles, mounds or tanks. So, the majority of reactions that occur while delving into the mysteries of Noita will not be caused by the player's direct actions at all. With this in mind, the character starts with three forms of modifying their surroundings:
- A wand that shoots low-damage projectiles like Spark Bolt, Energy Sphere or Spitter Bolt, some of which can reduce powders and silence small flames at a very slow rate.
- A wand with explosive spells such as Bomb, Firebolt or Magic Missile, which can remove chunks of terrain and/or ignite flammable materials.
- A potion that changes its contents every game with the possibility of containing something helpful to the player or something harmful to creatures.
Additional potions can be found atop magical pedestals while exploring the dungeon, encouraging the player to make mixtures and try new reactions.
Known Recipes
- List is sorted into base ingredients and catalysts (though in some cases these are interchangeable).
- Ingredients marked with
*
are not consumed by the process and will remain with the resulting product.
Primary ingredient (base) | Secondary ingredients (catalysts) | Result | Notes | |
---|---|---|---|---|
? | ? + ? | Alchemic Precursor | Ingredients are randomly generated on each seed. (see #more info below) | |
Honey | Diamond | Ambrosia + Poison | ||
Whiskey | Frog Meat (corpse of a Konna / Jättikonna)* | Berserkium | ||
Polymorphine | Toxic Sludge* | Chaotic Polymorphine | ||
Toxic Sludge | Polymorphine* | Chaotic Polymorphine | ||
Water | Concentrated Mana* | Concentrated Mana | Because, Water + Toxic Sludge = More Water. You can do
Toxic Sludge to Water then Water to Concentrated Mana. | |
Alchemic Precursor | Meat | Draught of Midas | ||
Teleportatium / Unstable Teleportatium | Concentrated Mana* | Fire | The fire will burn parts of the Teleportatium into Freezing Vapour. | |
Worm Pheromone | Worm Blood | Flummoxium | ||
Acceleratium / Levitatium / Hastium | Slime | Gunpowder (active) | This can and will kill you if you get damaged while standing in a pool of potion with the Slime Blood Perk | |
Healthium / Lively Concoction | Purifying Powder | Gunpowder (active) | ||
Acceleratium | Levitatium | Hastium | Gives you both potion effects, but at half the duration per drink. | |
Metal Powder (Gold/ Copper/ Brass/ Silver) or Diamond | Flummoxium | Levitatium | ||
? | ? + ? | Lively Concoction | Ingredients are randomly generated on each seed. (see #more info below) | |
Fungus Blood(evaporates quickly) | Toxic Sludge and Sand | Mysterious Fungus | ||
Mysterious Fungus | Toxic Sludge or Sand | Mysterious Fungus | ||
Flummoxium | Berserkium | Pheromone | ||
Brass | Diamond | Purifying Powder | ||
Slime | Water* | Slime Mist | ||
Slime | Whiskey* | Smoke | ||
Cement | Lava | Smoke | Both solid and liquid forms of cement will react. | |
Any metal | Concentrated Mana* | Steam | Useful in the later biomes where steel is more present.
Be careful, as this also applies to both powder gold and gold nuggets. |
|
Toxic Sludge | Mud* | Swamp | This can be a substitute for water, but peat grows on top which does not behave similarly to water. | |
Toxic Sludge | Swamp* | Swamp | This can be used to create large volumes of swamp from pools of sludge. | |
Unstable Teleportatium | Slime | Teleportatium | Unstable Teleportatium will quickly convert the newly created normal Teleportatium back into Unstable unless only very small quantities of Unstable are used. | |
Flummoxium | Oil and Blood | Unstable Polymorphine | ||
Teleportatium | Whiskey* | Unstable Teleportatium | ||
Teleportatium | Unstable Teleportatium* | Unstable Teleportatium | ||
Toxic Sludge | Worm Blood and Fungus Powder | Void Liquid | ||
"Impure" | Purifying Powder* | Water | ||
Invisiblium | Water* | Water | Making water doubly dangerous to players using Invisiblium. | |
Toxic Sludge | Water* | Water | Use this to create large volumes of water from pools of sludge. | |
Freezing Liquid | Worm Blood* | Worm Blood | ||
Acid | Teleportatium | (evaporates) | A small amount of teleportatium evaporated a large volume of acid, at least in Dec 1 2020 16:53:10 build. | |
Unstable Teleportatium | Flummoxium | Guiding Powder | ||
Diamond | Chaotic Polymorphine | Silver+ Smoke | ||
Gold (Powder) | Chaotic Polymorphine | Silver + Smoke | ||
Silver | Polymorphine | Copper + Smoke | ||
Copper | Teleportatium | Brass + Smoke | ||
Brass | Unstable Teleportatium | Metal Dust + Smoke | ||
Blood | Poison | Slime + Smoke | ||
Copper + Brass | Water | Silver + Smoke | ||
Silver + Copper | Blood | Diamond + Smoke | ||
Diamond + Silver | Worm Blood | Purifying Powder + Smoke | ||
Diamond | Chaotic Polymorphine+ Toxic Sludge | Void Liquid | ||
Meat | Poison | Rotten Meat | ||
Brass | Liquid Fire | Shock Powder | ||
Water | Wizard stone | Teleportatium |
There are many other less-useful interactions which follow from basic physical principles:
- Water + Fire = Steam
- Water + Lava = Rock
- Slime + Fire = Slime Mist
- Freezing Liquid + Lava = Dense Rock
- Toxic Sludge + Lava = Toxic Rock (causes damage on contact)
- Poison + Lava = Poisonous Rock (similar to Toxic Rock)
- Blood + Lava = Volcanic Rock
- Urine + Lava = Fools Gold
- Mud + Lava = Ground
- Brine + Lava = Glowing Matter
- Brine + Fire = Salt
- Teleportatium / Unstable Teleportatium + Fire = Freezing Vapour
More interactions are detailed on the Liquid Interaction Chart(outdated) and the 1.0 Material Interactions & Data Sheet.
Lively Concoction and Alchemic Precursor
These two concoctions have their recipes randomly generated at the start of each new game. The recipes are always in the ternary form (requiring three reagents).
Lively Concoction is an extremely useful healing potion, that heals at a better rate than the (also very rare) Healthium potion.
Alchemic Precursor is an indispensable reagent for creating the elusive Draught of Midas.
Finding the ingredients for each concoction is unpredictable, and an experienced player will keep a close watch for their distinct colours appearing.
(There are ways to cheat to find the recipe via a calculator website by Neff, or an in-game mod by cjneff.)
Trivia
- Draught of Midas is a reference to king Midas, a man who, in a greek myth, gained the ability to convert everything he touched into Gold.
- Draught of Midas and Lively Concoction are both most likely references to transmutation and the panacea respectively, both known to be the ultimate works of Alchemy in hermetic texts.