The Add Trigger spells are a group of modifiers that causes the affected spell to behave like a Trigger, Timer, or Expiration Trigger spell respectively, making it cast another spell when the conditions are met.
Projectile Modifiers placed between the Add Trigger spell and the spell you want to give a trigger to have no mana cost. However, this does not work when wrapping.
- This allows for trigger chains with spells that don't have trigger counterparts, such as Summon Explosive Box or Propane Tank.
- When applied to spells that already have a trigger, the spell will lose its previous trigger type and gain the new one. In the case of Delayed Spellcast and Sparkbolt with Double Trigger, the new projectile will only cast one spell instead of the previous amount.
- Chainsaw spells can be used to trigger another Chainsaw, making a simple, albeit costly quick-fire wand.
- Triggering a high recoil spell such as Magic Missile to a spell with low recoil such as Digging Bolt will reduce the recoil when casting.