|Projectile modifier spells that add a trail of a material to a projectile as it moves.|
A spell modifier that causes a projectile to leave behind a corrosive stream of flowing Acid. The acid will melt through most materials and causes heavy damage over time to creatures.
- A very reliable (and unlimited) source of Acid, but also very dangerous to use. Handle with extreme care.
- As acid melts through steel and brickwork, this modifier pretty much guarantees easy access through the floors of The Vault, Hiisi Base, and Holy Mountain.
- Use with non-bouncing projectiles is recommended to prevent self-injury. Slower moving spells will leave behind a lot more acid than fast ones, so the Energy Orb is a good option.