Release Notes/Snowy Update

= Dec 19 2019 - Snowy Update =

Steam Announcement

Hello everyone and snowy holidays! This update adds a whole slew of new features, including 5 entirely new magical liquids, a New Game+ mode, new spells, new creatures and more! Over the upcoming days you will notice additional festive spirit within the game...

Features

 * 15 new spells!
 * New, very elusive creature roams a certain area...
 * New creature. Very bomb.
 * 5 new weather phenomena
 * 5 new magical materials
 * New Game+

Updates

 * No restart when entering nightmare game via main menu
 * Downwards bolt bundle has unlimited uses
 * Changed item attraction perk to gold attraction to make it more useful
 * A hidden creature has an extra tool
 * Tweaked a boss' sounds
 * Foggy nights are darker
 * Cosmetic tweaks to fire immunity perk
 * Optimization - tentacles are more CPU-friendly
 * Various gameplay tweaks
 * Gold nuggets come in various different sizes
 * Summon Hollow Egg has unlimited uses

Bugfixes

 * Nightmare Mode - some of the entrances were blocked
 * Nightmare mode - empty chunks were appearing in places
 * Thunderstone could be placed into spell inventory
 * Fungal caverns had no potion spawns
 * Healers etc were friendly with player
 * Revenge explosion and tentacle did nothing
 * Fixed TNT explosions
 * Several randomized effects were broken
 * Loading screen audio didn't fade smoothly
 * Autosave should work better now
 * Crash - Boss crashes, general stability fixes (thanks to Captain_Duck for helping investigate this!)
 * Crash - relating to the Light modifier (thanks to Efi)

Modding

 * Mods can define new game modes (see mods/nightmare for an example)
 * Lua/BUGFIX - dofile handling when file doesn't exist was a bit broken and didn't log errors
 * Lua/BUGFIX - fixed a lua sandbox escape exploit
 * Lua - added ProceduralRandomf
 * Lua - added Randomf
 * Lua - added GetComponentTypeName
 * Lua - added GameGetDateAndTimeLocal
 * Lua - added GameGetDateAndTimeUTC
 * Lua - added GameEmitRainParticles
 * Lua - added GetRandomAction
 * Lua - added script_kick to LuaComponent
 * Tags - now there are 256 tag slots available for Entities