Chaos Magic

Chaos magic casts 1 of 25 spells when the effected spell's projectile hits something and/or expires.

The possible spells are as follows in alphabetical order:


 * Acid ball
 * Acid cloud
 * All-seeing eye
 * Blood cloud
 * Circle of vigour
 * Death cross
 * Eldritch portal
 * Explosion of spirits
 * Explosion of thunder
 * Fireball
 * Firebolts (1, 2, 3)
 * Firebomb
 * Giga black hole
 * Giga death cross
 * Lightning bolt
 * Magic missiles (1, 2, 3)
 * Meteor
 * Nuke
 * Rain cloud
 * Square Barrier
 * Thundercloud

This spell is affected by the unlimited spells perk.

Tips

 * Explosion immunity will massively improve your chances of survival when casting this spell and can make getting circle of vigor out of this a lot easier.
 * Any projectile duplication placed after this spell will let you cast the spell multiple times (keeping randomization) without using additional charges.

Trivia

 * The game calls this a projectile but it acts more like a modifier.
 * This spell is capable of endlessly casting spells that are not normally possible to be unlimited with the unlimited spells perk, like circle of vigour.
 * It says it casts the projectile when it hits something but it's actually just whenever the projectile cast alongside this spell expires.
 * In the game code it's called  but some of the spells this can cast are definitely not explosions.