Biomes

The World of Noita is separated into several Biomes which, at the center of the world can be grouped into several areas in rough succession of depth. At the end of each biome in the Main Path, there will be a Holy Mountain.

Biome Modifiers may be applied to most of the main biomes at random, and some biomes like the Desert and Snowy Wasteland have fixed modifiers, or may be generated with a specific modifier by default unless another modifier replaces it.

Other

 * Holy Mountain
 * Water (Biome)

Trivia

 * The normal world is 35,840 pixels wide.


 * Many parts of the map are separated by a thick layer of dense and very dense rock making it hard to get through, however methods can make tunneling easier, such as using the black hole spell, or many other fast digging spells, or devious methods such as dousing oneself in Chaotic Polymorphine and using a worm transformation.


 * Two types of Glyphs can be found scattered throughout the world, which can be deciphered and translated into many different pieces of extensive Game Lore. Some initial details were captured in 2019 by FuryForged in his video "The hidden lore glyphs of Noita (early access)", along with dozens of further videos detailing his explorations.

Current Maps
These "Easyzoom" maps are generated via a mod by Dadido3.

Older versions
Older easyzoom maps

Older (outdated) biome infographics: